////////////////////////////////////////
// EECE478 COMPUTER GRAPHICS
// Spring term 2011
// Assignment 3 City Rendering
// (Tim) Wei-Ting Liu
// #29144052
////////////////////////////////////////

#include <iostream>
#include <vector>
#include <fstream>
#include <sstream>

class loadCity{
public:
	loadCity(std::string);
	
	std::string getCityName();
	int getNumOfModel();
	std::vector<std::string> getModelName();
	std::vector<std::vector<float>> getScalingFactor();
private:
	std::string cityName;
	int numOfModel;
	std::vector<std::string> modelName;
	std::vector<std::vector<float>> scalingFactor;
};